ResearchTechnical Report · 2026

Holi-WorldBuilding Holistic World Intelligence from Human-Ego Experience

Hao Li1,2*, Xiyuan Zheng1,2*, Yuanyuan Gao1,3*, Yalun Dai1,2, Xinhao Ji1,4, Xuan-Li Chen1, Jing Zhao1, Fangzhou Hong1, Zhaoxi Chen1, Ziwei Liu1,2†

1Ropedia2NTU3HKUST4PKU*Equal contribution†Corresponding author

// Paper Video

// Introduction

Holi-World turns egocentric recordings into static 3D objects, dynamic 4D tracks and grounded training data, without manual labels.

Foundry auto-annotationData ~80K grounded QAVL-4B modelBench human-annotated eval
Static 3D · ScanNet
0.55AP50
4.6× the strongest baseline
Dynamic tracking · ADT
54.31% HOTA
vs. 36.00% with GT initialization
Reasoning · Holi-World-Bench
78.02% F1
4B model beats zero-shot 27B
Grounded supervision
~80KQA
from ~100 scenes

The Ecosystem

From experience capture to world intelligence

Five parts, two verification loops.

Hardware

Ego Capture Device

Stereo RGB + IMU, in the wild

Pipeline

Holi-World-Foundry

Reconstruction · 3D/4D annotation

Dataset

Holi-World-Data

Geometry · semantics · QA

Model

Holi-World-VL

Spatial-temporal reasoning

Held-out captures

Human Annotation

Independent labels

Benchmark

Holi-World-Bench

Reference for both loops

data flowverification

Captured in the wild

Mapping walks record the room. Interaction sessions record the hands at work.

~100
Scenes
444
Ego-videos
1.32M
RGB-D frames

Holi-World-Foundry

An engine that writes world records

Reconstruct once, then split: static objects persist, dynamic objects move.

Input

Stereo RGB + IMU

01 · Shared prep

Geometry & semantic cues

VI-SLAMDA33DGSVLM
02 · Static

Persistent 3D objects

detectmergeverify
03 · Dynamic

4D object tracks

associatetracklift
04 · Output

Unified world state

IDsboxestracksevidence
/01Shared preparation

Build the world first

Poses, depth and a Gaussian scene, then VLM cues decide which branch each object takes.

VI-SLAM posesDA3 depth3DGS sceneVLM routing
/02Static perception

Two detectors, one VLM inspector

Real counts from one room:

Boxer 2D lifts · left + right1,684
Associated + TR3D, merged30
After point-support filter22
VLM check✓ 17✎ 4✕ 1
Static 3D objects21
/03Dynamic perception

Same cup, same ID, even after it leaves the view

Interaction groundingIdentity associationSAM mask tracking3D back-projectionPer-frame OBB4D track
/04Unified world state

One record, every label traceable

One office, one coordinate frame:

880
Camera poses
95
Static objects
A→B
Tracked trajectory

Holi-World-Data

Four levels of grounded supervision

Every example links back to the objects, times and frames behind it.

1

Raw data

Scenes
~100
Ego-videos
444
2

Geometry

3DGS scenes
~100
RGB frames
1,322K
Depth maps
1,322K
Camera poses
1,322K
3

Semantics

2D boxes
~90K
Static 3D boxes
2,466
Dynamic 4D tracks
2,095
4

Spatial intelligence

3D grounding
~4K
Captions
~80K
Static QA
13,647
Dynamic QA
64,409
QWhat is behind the bed?
AThe curtain.
static 3D boxescamera pose
30 QA types across static mapping, trajectories and captions, including hard negatives.

Experiments

Accurate annotations, real learning value

Best AP on all three datasets.

4.6×
AP50 on ScanNet
ScanNet · AP25+0.28
Holi-World0.68
Map-Det3D0.40
01.0
ScanNet · AP50×4.6
Holi-World0.55
Map-Det3D0.12
01.0
ScanNet++ · AP25+0.07
Holi-World0.30
Boxer0.23
01.0
Bench · AP25+0.08
Holi-World0.24
Boxer0.16
01.0
Full table · 9 methods × 3 datasets
ScanNetScanNet++Holi-World-Bench
MethodAP25↑AP50↑mIoU↑AP25↑AP50↑mIoU↑AP25↑AP50↑mIoU↑
Model-based methods
SpatialLM0.180.090.520.030.010.500.040.000.23
LLaVA-3D0.020.000.340.000.000.340.000.000.00
SceneScript0.000.000.000.000.000.000.000.000.00
Map-Det3D0.400.120.480.180.050.480.120.010.37
3DGS-based methods
M3-Spatial0.000.000.370.000.000.600.060.000.28
LangSplat0.020.000.450.010.000.330.010.000.10
Spatial pipeline frameworks
Boxer0.320.090.470.230.050.460.160.070.52
Holi-Spatial0.330.100.470.170.050.450.070.010.37
Holi-World (Ours)0.680.550.720.300.130.560.240.120.53

[0, 1] scale. AP at 3D IoU 0.25 / 0.50; mIoU over pairs matched at IoU 0.25. best second best.

Qualitative static 3D detection comparison of Boxer, Holi-Spatial, Holi-World and ground truth on ScanNet, ScanNet++ and self-collected scenes.

Baselines get ground-truth help at test time. Foundry gets none, and still leads.

+18.3
HOTA pts on ADT20
ADT20 · HOTA+18.31
Holi-World54.31
IT3DEgo*36.00
0100%
ADT20 · AssA+18.34
Holi-World71.94
IT3DEgo*53.60
0100%
Bench · HOTA+28.01
Holi-World43.14
SAM+LMK*15.13
0100%
Bench · PCL+21.05
Holi-World57.89
EgoSeg3D†36.84
0100%
Full table · 5 methods × 12 metrics
ADT20Holi-World-Bench
Bounding boxTrajectoryBounding boxTrajectory
MethodIoU↑GTC↑PP↑HOTA↑AssA↑PCL↑IoU↑GTC↑PP↑HOTA↑AssA↑PCL↑
Instance segmentation and tracking
EgoSeg3D†–––21.8937.1136.47–––5.7621.7836.84
IT3DEgo*–––36.0053.6034.64–––2.444.367.89
SAM+Whareformer*–––30.7640.9931.26–––14.6320.9736.84
3D object perception and tracking
SAM+LMK*7.9621.2714.5326.1030.7621.4520.2850.8421.3015.1314.3523.68
Holi-World (Ours)30.8843.0356.2554.3171.9447.9541.7953.1876.4943.1456.5457.89

% at a 0.1 m trajectory tolerance. *GT first-visible mask initialization; †GT category queries. best second best.

Qualitative dynamic tracking comparison of IT3DEgo, Whareformer and Holi-World in three scenes.

Trained only on Holi-World-Data, a 4B model beats a zero-shot 27B on every metric.

16→78
Token F1 (%) · Bench
Bench · Token F1+61.67
VL-4B (ours)78.02
Qwen 27B43.67
Qwen 4B16.35
0100%
EgoDynamic4D · Token F1+48.10
VL-4B (ours)66.39
Qwen 27B42.93
Qwen 4B18.29
0100%
Bench · Numerical+71.04
VL-4B (ours)81.84
Qwen 27B66.13
Qwen 4B10.80
0100%
EgoDynamic4D · Yes/No+40.20
VL-4B (ours)99.67
Qwen 27B61.07
Qwen 4B59.47
0100%
Full table · 3 models × 8 metrics
Holi-World-BenchEgoDynamic4D
ModelF1↑Y/N↑MCQ↑Num.↑F1↑Y/N↑MCQ↑Num.↑
Qwen3.5-4B16.3534.8662.0010.8018.2959.4779.160.02
Qwen3.8-27B43.6782.8575.0066.1342.9361.0757.540.16
Holi-World-VL-4B78.0293.5294.0081.8466.3999.6794.9216.33

%. F1 is Token F1; Y/N, MCQ and Num. are yes/no, multiple-choice and numerical accuracy. best second best.

Ablations

Each part covers another's blind spot

image lift → small objectspoint cloud → large extentsVLM → right labelslabel continuity → stable IDsSAM masks → smooth tracks
Qualitative ablation results for static and dynamic components.

Citation

BibTeX

@article{holiworld2026,
  title   = {Holi-World: Building Holistic World Intelligence from Human-Ego Experience},
  author  = {Li, Hao and Zheng, Xiyuan and Gao, Yuanyuan and Dai, Yalun and Ji, Xinhao and
             Chen, Xuan-Li and Zhao, Jing and Hong, Fangzhou and Chen, Zhaoxi and Liu, Ziwei},
  journal = {arXiv preprint arXiv:2610.26549},
  year    = {2026}
}